Controls
- W A S D
- roll, relative to the camera
- Mouse
- look around
- Space
- jump off whatever you are touching
- E or right click
- blast
- Shift or left click
- use the power-up you are carrying
- R
- restart the course
- Esc
- pause
A gamepad works too — left stick rolls, right stick looks, A jumps, X uses a power-up, RB blasts.
The idea
Collect every gem on the course. Only then does the finish pad open. The clock runs from GO until you touch it, and falling off costs you time, not a life.
Blast
The blast meter fills on its own. Spending a full one throws you much further than spending a sliver, and it fires along whatever surface you are touching — so a wall becomes a launchpad.
Surfaces
Ice barely accepts steering but keeps every bit of speed you bring. Sand grips hard and eats it. Learn which one you are on by ear.